At the back of The Eagle's Wing  is a list of the characters, but somehow only the first page of the list ever made it into print. Here therefore is a complete listing of the characters from The Eagle's Wing and The Hour of the Fox, including some who are mentioned in the text but haven't appeared (yet).

“White”, “Green”, “Blue” and “Red” refer to the four political factions in the Western Senate.


The Court

Maximillus, Emperor in the West, son of †Emperor Maximus the Younger and grandson of †Emperor Maximus the


Ogilo, known as “the General”, Master of Horse & Foot, Imperial Guardian and military ruler of the West
Florianus, a eunuch, the High Chamberlain
Julian, assistant to Florianus

Minnermus, an elderly footman, Florianus's slave

Photon, a eunuch

Philoxas, a eunuch

Calixtus, the chief executioner

Calixta, his wife, supervisor of the Palace maids

Philotas ("Forlex"), a scribe

Urgo, a Guards officer

White Senators and their households
Senator Lentulus, City Prefect and chairman of the Senate
Senator Lentulus Pulcher, his brother
Senator Terentius Ager

Senator Marcus Anthemius Capito

Anthemia, his daughter

Senator Gaius Ambibulus Necro

"Flora", a handsome young litter-bearer

Blue Senators and their households

Senator Marcus Naevius, brother of †Naevia Senior (themother of Ogilo)

Senator Quintus Naevius

Naevia, his daughter

Cassia, her maid

Senator Marcus Vulpeculus

Green Senators and their households
Senator Lucius Pomponius Atticus
Davus, his freedman secretary
Sinica, a slave-girl
Beltran, a footman

Sonorus, a footman
Servo, a gatekeeper
Aulus Atticus (Faustus Pomponius Atticus Junior), son of Senator Faustus Pomponius Atticus and nephew of Senator

Lucius Pomponius Atticus
Decimus, Aulus’s freedman
Senator Appianus Terebinthian
Senator Livius Ogulnius

 Livia Ogulnia, his daughter

Red Senators and their households
Senator Gnaeus Julius Placidus ("Fat Placidus")
Senator Gaius Julius Placidus, his brother("the Necromancer")
Sextus Placidus, son of †Senator Publius Julius Placidus, nephew of Senators Gaius and Gnaeus Julius Placidus
Julia Placida, daughter of †Senator Publius Julius Placidus, niece of Senators Gaius and Gnaeus Julius Placidus
Senator Gaius Cornelius Rufus
Cornelia, his daughter
Fannia, her cousin


Lollia Maxima

Labienus, a wealthy Sybarite merchant

Gorth of the Fish People, a slave-boy ("Aphroditus")

Porphyrius, a popular ballad-singer (also the name of Emperor Maximillus's pet dog)

Atticus, a famous charioteer

The High Priest of Sol

The High Priestess of Luna
Senator Faustus Pomponius Atticus, Lord Governor of the North (a Blue)
Lady Pomponia Godslave, his wife
Castor, his freedman secretary
Phoenix, his steward
Tania, the head cook
Lelia, a kitchen-maid
Togulus, a gatekeeper
Leon, a footman
Derya Godseeker, maid to Lady Pomponia
Phrygillus, a slave-boy, the property of Castor
Gorgo, a gambler in Fanum Fortunae
Gorgias, his brother, a gambler in Fanum Fortunae
Sempronius, a Citizen soldier
Dexter, a Citizen soldier
Anicius, a lawyer
Senator Rhaetius, Lord Commander of the Seventh Division and  Military Commander in the North (a Green)
Senator Memmius, Lord Commander of the Fourth Division (a  Green)
Petronius, Senior Staff Officer of the Seventh
Gemmella, his housekeeper

Trebellius, Senior Staff Officer of the Fourth

Company-commander Decius
Sub-officer Thomasius
Sub-officer Grassica
Gemma, his housekeeper, Gemmella’s older sister

Gracchus, an interpreter
Troop-commander Urtho, of the Sueni

Turgulo, a Sueni cavalry-trooper

Geto, a Sueni cavalry-trooper

Orogo, a Sueni cavalry-trooper


Jenufa,  a maid at the Apple Tree Inn

Licia, another maid


Olympiodorus Postumus Tryphaenatus,  chief magistrate of Cestae

Fortunata, his wife

Olympiodora, their daughter

Olympiodorus Postumus Gannex, Tryphaenatus's brother, municipal treasurer of Cestae

Quintus Calendarius Portho, deputy magistrate, chief market inspector, and member of the municipal council of Cestae


Atticus Dako, a merchant

Serenus, a city councilor

Druvinna, a slave-woman

Orcus (“The smelly man”)
Thrasyllus (“Dirtyfingers”)
 “The Boss”
Victor, a Sybarite trader
Issachar of Maritima
Corvo, her father
Haimo, her grandfather
Hengilo, a young admirer

Gisso, his elder brother
Theodore II, Emperor in the East, son of †Emperor Theodore I and grandson of †Emperor Maximus the Great

Quintilianus Asper, Master of Horse & Foot in the East


Horkhon, Khan of Khans and Great King of the Blood-Drinkers

Khan Darkhon, his maternal cousin

Alumgar, Priest of the Dead and advisor to the Great King

Senator Ovidius, Lord Commander of the Eleventh Division

Sub-officer Senex of the Eleventh

Plancus, a government official
Manasa, a Sybarite slave

Ja-neh, a wise woman of the Little People




Amethyst Sea, The
A large lake fed by rivers running off the northern mountains.

Blood-Drinkers, The
A nomadic people from the northeast, fierce, violent horsemen renowned for their cruelty and for indulging in blood magic. They are ruled by Khans, and by a Khan of Khans, the Great King.

A small town in the Province, south of Maidunum.

Military border fortress on the Great River, surrounded by a huge shanty town of camp followers and military families. The Seventh and Fourth divisions of the Citizen Army are stationed here.

Cause, The
A secret fellowship dedicated to restoring Sybaris to its former greatness, and undoing the defeat of the south in the Sybarite War. Its members and supporters carry a starfish tattoo somewhere on their body. The leaders of the Cause, the Sleepless Ones, are Priests of the Dead (>Religions).

A small town and local administrative center, originally a military settlement, at the eastern end of the Stone Gates Pass.

Citizen Army, The
The Citizen Army is made up of divisions of regular professional troops (foot soldiers) supported by auxiliary units of cavalry, often Sueni mercenaries hired on short contracts. Each division is headed by a Lord Commander, assisted by aristocratic young Staff Officers. The professional officers are the Company-commanders, and below them the hardworking Sub-officers in command of the units into which companies are divided. The auxiliaries are led by Troop-commanders.

Citizens, The
Inhabitants of the Empire. The name goes back to freer Republican times before the Empire was established.

City, The
The name of the ancient capital of the undivided Empire, and in more recent times of its western half. The official name of the city is never used, except in a few obscure religious ceremonies. The City is governed (theoretically) by the City Prefect; in practice, by the City Mob, street gangs mostly under the control of the Blue faction. There are numerous impressive landmarks, including the collection of buildings known as the Palace, the temple of Sol (housing the Imperial and municipal archives), the Hippodrome, the Great Arena, and the four main gates (North, West, South, and the Gate of the Winds)

Gold, silver, and copper or bronze. In the West in particular the precious metal coinage has been massively debased, with the “silver” in actuality now base metal coins with a thin plating of silver. These are popularly known as “Maximians”, because, like the dynasty, they are progressively getting worse. 

Cornelii, The
An eminent Senatorial family (of the Red faction).

Earth Cow, The
An important deity of the Sueni, who believe that amber is exuded from her teats and her vagina.

The home of demons and monsters; in some religions, a place where the wicked go after death. In Sybaris, the Lord of Esbus is named as Abraxas, the “eater of souls”, though his name is only rarely spoken. His dreaded consort (“She”) is never, ever, named.

Fanum Fortunae
Administrative capital and seat of the Lord Governor of the North. An unprepossessing little town on a lake known as the Amethyst Sea.

Fire Signaling
A method used by the Citizens to send simple messages fairly quickly over great distances. For how this is done, see The Eagle's Wing, pp. 119-20.

Fish People, The
A free people inhabiting the icy shores lying mostly beyond the  northern borders of the Empire. They trade in amber, sealskins and dried fish.

In the old religion, the little Lord of the Gardens is a fertility god whose outrageous statue―a tiny, grinning figure with an enormous phallus―graces every garden and orchard in the Province and the Valley. He is the only god whose name is widely spoken.

Free People, The
A loose confederation of unruly tribes beyond the borders of the Empire. Traditional enemies of the Horse People, they are generally viewed as treacherous predators and scavengers. They trade in furs, slaves and products obtained from the Fish People.

Gap, The
The area between the Great River and the Amethyst Sea, crossed by a militarily important road linking Cascantum with Fanum Fortunae.

Military border fortress further down the Great River from Cascantum. Two divisions of the Citizen Army are stationed here.

God Who Cannot Be Named, The
A deity of the Horse People, whose secret name can only be used when pledging a solemn oath.

Great Arena, The
The bloody spectacles in the Great Arena, involving beast shows, swordfighters, tortures, and mass executions, have been suspended at the behest of the followers of the Slave in the Senate.

Great Mother, The
An important deity in the old northern religion.

Hippodrome, The
A huge stadium, the scene of chariot races involving teams from stables identified by colors.

Horned One, The
A deity in the old northern religion, in whose honor bonfires are lit. For a whole week before his feast-day bathing is forbidden.

Horse People (“Horseys”), The
A free, semi-nomadic people of the plains. A loose confederation of clans, each clan headed by a chieftain. A small number of respected elders, mostly former clan chieftains, make up the High Council of the Horse People, which chooses a War Leader in times of conflict. The lifestyle of the Horse People is centered around horses, with feast-days like the Day of the Foals or the Feast of the Sacred Mother of Horses. Under pressure from the Blood-Drinkers, the Horse People have crossed the Great River and entered the western half of the Empire. They trade in horses, horse-dung, hunting dogs, and products obtained from the more northerly tribes.  

Imperial Council (of the West), The
Comprises under normal circumstances the High Priest of Sol, the City Prefect, the Master of Horse and Foot, the Imperial Guardian (if the Emperor is underaged), and a prominent representative of each of the four factions.

In the West: The Citizens’ Tongue (widely spoken); the Tongue of the Horse People; the Tongue of the Sueni; the Tongue of the Little People of the Forest; Sybarite; Xinga.
Old Sybarite, “the ancient tongue of the sorcerers”, is a dead language, as is the Ancient Tongue, an archaic version of the Citizens’ Tongue still used in ceremonies and rituals.
The common tongue in the East is the Eto.
Languages of the barbarians like the Tongue of the Free People and the Tongue of the Fish People.
The Tongue of the Blood-Drinkers is not related to any language known in East or West.

A major market town, known as "the gateway to the Riverlands”.

Little People, The
Shy, naked forest-dwellers, who neither hunt nor fight (although the Citizens believe them to be bowmen, and shun the forest wherever possible).

The northernmost town in the Province. A “dusty market town” with a “fancy academy”, the School of Higher Studies, which was set up by scholars fleeing from the cruelty of Severian the Evil. Its graduates include the famous jurist Appianus Terebinthian.

A major trading city (maritime and river trade) at the mouth of the Great River, though on the far bank and therefore in the eastern half of the Empire. Twin-city and rival of Trebenna in the West, and the greatest single center of the slave trade, which is dominated by the activites of Issachar of Maritima.

Master of Horse and Foot
Title of the military commander-in-chief in each of the halves of the Empire.

Maximus the Great
A successful general who made himself Emperor, founding the Maximian Dynasty and bringing stability to the Empire after the Years of Chaos. By his will, the Empire was divided after his death into eastern and western halves, ruled by his sons Theodore I and Maximus the Younger, and later by their sons Theodore II and Maximillus.  Maximus was fascinated by the cult of the Slave, but the worship of Sol remained the state religion of the Empire, at least in the West.

Moon Hare, The
A deity of the Sueni, and totem of a major Sueni clan.

Naevii, The
A powerful aristocratic family of the City (of the Blue Senatorial faction).

The capital of the eastern half of the Empire. Founded by Maximus the Great. Neopolis nearly fell to an onslaught of the Blood-Drinkers, before they were driven back by the combined armies of the Empre, led by Ogilo.

North, The
A northern province of the West, including the sensitive border along the Great River, grasslands, the Amethyst Sea, and the fertile area known as the Valley.

Northern Shore, The
The northernmost province of the West.

Placidi, The
An immensely wealthy and politically powerful Senatorial family (of the Red faction), with huge plantations in the south.

Pomponii, The
A noble family from the City with representatives in both the Blue and Green Senatorial factions.

The closest port to the City.

Province, The
The richest province in the western half of the Empire, with distinctive cultural traditions and many followers of the “old religion”. It is located immediately to the south of the province known as the North.

Sol: Cult of sun-worship favored by the Maximian Dynasty and the military. The state religion in the West, headed by the High Priest of Sol and the High Priestess of Luna.
The Old Northern Religion: Still followed by many in the Province.
The “Greater Worship” of the Slave: The state religion in the East, also strongly favored in Sybaris.
The “Lesser Worship” of the Slave: Followed by many in the West, especially in and around the City.

The oldest level of religious belief still survives in the form of blood magic and similar. Its practitioners, found mostly in Sybaris but also among the Blood-Drinkers, include so-called "wise women" but also a network of adepts known as the Priests of the Dead, who meet at the Tower of the Sky. 

Riverlands, The
A densely populated, fertile area centered on the Twin Rivers and extending from the coastal swamplands to the mountains.

There is an excellent network of roads in the Empire, originally built to facilitate the rapid movement of troops rather than trade, with a chain of government rest-houses along most of the important ones. These provide those on government business (and private travelers with enough money or influence to obtain an Imperial pass) with food, beds, and fresh mounts.
Major roads in the West include the coast road from the City to Portus and Trebenna, and then on to Maritima and the East; the road from Trebenna through the Riverlands and the Stone Gates Pass to the Province; and the Great Provincial Road running the length of the Province and on to Fanum Fortunae and Cascantum.

Senate of the West, The
Although there are hundreds of Senators, it is seldom that more than a hundred are present. The quorum is fifty. The chairman of the Senate is the City Prefect. Senators speak on a motion in order of seniority.

Senate, Factions in the
The Whites: Supporters of the Emperor and of the Maximian Dynasty; especially strong among the military; followers of the state religion of Sol.
The Greens: Strong among the wealthy merchants of Trebenna and the nobility of the Province (followers of the old northern gods); the “Peace Party".
The Blues: The party of the old aristocracy of the City; followers of the Western or “Lesser Worship” of the Slave cult.
The Reds: The party of the great landowners of the south; followers of the Eastern or “Greater Worship” of the Slave cult; the “War Party”.

Severian the Evil
A notorious Emperor, famed for his capriciousness and sadism, but also an esthete and scholar.

A distant land in the east, producer of luxury goods much desired in the Empire..

Stone Gates Pass, The
A long, winding pass through the mountains, once of military significance and still lined with signaling watchtowers and military blockhouses.

Sueni (“Dream People”, “Swampies”), The
A formerly nomadic people who reached an agreement with the Citizens and settled in the swamp areas of the Great River. Although not great horsemen, many of the Sueni serve as auxiliary cavalrymen in the Citizen Army. Sueni slaves are often found as gatekeepers or bodyguards. The “Dream People” have the reputation of being strong but clumsy, dim-witted, and not very hygienic. They produce little themselves, but act as go-betweens in the trade between the Empire and the northern tribes.

Strictly speaking, the major city of the south, but in popular usage all the southern areas of the western half of the Empire, with their own distinct culture, languages and traditions. Sybaris was conquered by the Citizens after a hard-fought conflict (the Sybarite War), and there is still much resentment towards Citizen rule.

Tower of the Sky, The
On the Great Plain. A sinister meeting-place for the Priests of the Dead, practitioners of blood magic and the dark arts, who can be found in different religions and cultures.

A major coastal trading city, with the largest slave-market in the West. Twin-city and rival of Maritima in the East. Trebenna is the administrative capital and seat of the Lord Governor of the Northeast, a province that includes the Riverlands and the fortress of Gladium.

Two Riders, The
Deities in the old northern religion. Their annual feast-day is a time of wild, drunken celebration.

Valley, The
The fertile heartland of the North, with lush farms and orchards tucked in between the mountains.

Wise Women
Among the Horse People, the Little People, and other tribes, elderly women renowned and respected for their wisdom and their knowledge of healing.

Years of Chaos, The
A long period of civil war, violence and anarchy, with rival claimants and usurpers battling it out and Emperors following each other on the throne in rapid succession. It was brought to an end by Maximus the Great.